Apparently, what’s in the title of the article is in the game. The straight nitty gritty is that everyone is a Mega Man. Instead of the normal Reploid Heroes, they are completely erased by time and replaced by 3 Humans of sort that are able to use biometal. Biometal is this sort of suits that carries the battle properties of the heroes from legend a century ago; Mega Man X, Zero, Harpuia, Leviathan, Fefnir and Phantom. First off, this game plays exactly like Mega Man Zero series, and the staple 2D side scrolling goodness that made all Mega Man games popular. Only there aren’t anyone left from the previous series but a reploid girl related to Dr. Ciel from the Zero games and the so called consciousness that the biometals hold. Which they ironically enough don’t remember anything or doesn’t resemble much of their personalities well. The main characters go through the usual “chosen one” thing, and bam! You are saving the world once again.
There isn’t much to say about this game other than the story is a little weak for a game that spans more than 2 centuries of plots. The difficulty is the same old thing that you would expect from the Mega Man Zero creators, Unbalanced and completely uncalled for at times. One nice thing I thought about the game was its replayability. Easy is easy enough but Normal can be aggravating and I just don’t want to deal with Hard. But its more enough to keep some occupied with it. The game also has time waster missions that can sometimes earn you different items. So that will throw you off if you are the kind of person that liked just stumbling across a secret. There are a couple of nice nuggets ripped from the first Mega Man X and the Zero series but not much else. The graphics are a little better than the previous Zero games but they struggled to use the touch screen for some of the features. Don’t get me wrong, I like the game for what its worth. I just think that they could have done much more.