Archive for the 'Nintendo DS' Category

Gustav Break & More Games [Wallet Pains]

So by now, Spore should be ready to go for many people on Sunday. The previous Sunday, I was in Houston after a near 8 hour drive from my home town in Louisiana because of Hurricane Gustav. The great thing about that was I got to see my family in Houston and then come back to my home still in one piece. There were a ton of tree damage throughout the area and raised a concern of mine. A LOT of those trees were diseased and rotting. I don’t know if its because they are simply old or because something changed in the atmosphere here that caused them to slowly die out.

But now that I am back home I am just in time for Spore which seems to be getting a lot of mixed reviews from enthusiast press. Even more mixed is Stalker: Clear Sky which some of the press says “more of the same, but buggier“. I have no idea because I never played the first Stalker. And right behind it is the sequel of the king of render, Crysis: Warhead. This one I am looking forward to because I played the first one and it was great. Not too far behind IT is Warhammer Online which just looks like World Of Warcraft but “serious“. I haven’t even begin to find out about the Nintendo DS games and others coming out this month. And its only going to get worse.

Fall season for games makes my wallet ache.

The Fall Of E3 & A New Discovery

So, that was some E3 huh? I’m pretty sure that USA Today and Fox News will be buzzing about the latest Nintendo shovelware that was announced. The traditional market however is not that amused by what happened. Microsoft announced a casual focus including Mii ripoffs called “Avatars”. They have also mentioned a mega dashboard update which looks heavily derivative of Windows Media Center and Apple’s Front Row. Among the dark cloud’s sliver lining, Netflix compatibility, Gears Of War 2, a new game called Lost Remnant and a full fledged Final Fantasy game which was once exlusive to the PS3.

Speaking of the PS3, its announcements was as easliy boring save for a Little Big Planet, Powerpoint like display of Sony accomplishments. Resitance & improvements to the PS3’s online offerings has also has seemed to save the day.

Third Party Developers are the winners here in this aspect. Many popular 3rd party games were displayed and announced. PC gaming is also getting a lot of attention, where once developers on console would have never thought of porting a game to the PC is now porting them en masse. I guess you can thank Microsoft for that or the fact that the PC has always been a big platform with many potential customers. If you haven’t yet noticed this trend, then you need to look no further than world renowned Capcom Entertainment. Many of its top sellng titles are being ported to PC including Devil May Cry and Street Fighter IV which fully take advantage of the power available.

The most disappointing of the 3rd Party fun was Konami. The Rockband competitor called Rock Revolution looked lack luster and disappointing to those who have experienced both Guitar Hero and Rockband. Also, the showing of a Wii Castlevania fighting game that looks worse than Soul Calibur II on the Gamecube. A saving grace maybe was a showing of the DS title Order of Ecclesia.

Overall, E3 atleast to me is circling the drain before it falls through it.

On another note, I came across a free game called TrackMania Nations Forever. TrackMania is a very good looking racing game that throws Mario Kart like tracks in the mix. The physics of the cars allows you to run through loops, half pipes, super jumps and multiple air tricks. The game also has editors for custom cars and tracks. ITs counterpart TrackMania United Forever is a retail game that unlocks several features. This game could easily be free across the board if the advertising placements were more robust. For now there seems to be only two types of banners in the game, one for Toyota and another for one other company. The TrackMania Forever games also has an online mode which lets you race against people via lan or the Nadeo servers. (Nadeo is the name of the developer.) I like the game for the most part but most of the one lap tracks leaves you wanting more.

Castlevania Repeat…again

IF anyone doesn’t know by now, there are some new Castlevania videos floating around the web from France. Well…let’s just say that its more of the same. Its named Castlevania : Order Of Ecclesia if you didn’t know. If you like more of the same then this is your game. For everyone else, you pretty much played it 3 times already.

Gotta Catch ‘em all once again!

Image Hosted by ImageShack.us Before I begin, Geodude+Magnitude > All.

Now that I got that comment out of the way, its really been fun playing the latest installment of Pokemon Diamond/Pearl. Yes, I am a closet pokemon fan(that really sounds weird) and I have been following the Pokemon franchise since Red & blue. For those who don’t know why people love Pokemon so much, lets just say that if you combine likable characters with a simple yet fun turn-based RPG battle system, then you’ve got a massive franchise train that barrels forward 10+ years and running.

Over the years, that system has progressively gotten a bit deeper over time. Over that same amount of time, the franchise has been in a slow decline. That was signaled even brighter when the WB Network canceled the Tv Cartoon Series of the same name after a very long and popular run. To save the series, Nintendo/Game Freak slowly moved the Cartoon Product away from 4Kids Productions to in house production that airs new shows on Cartoon Network. The final nail in the coffin for the 4Kids services happened last year when the contract with 4Kids ended and Nintendo/Game Freak opted not to renew. With that said, all of the long time voice actors were replaced for “cheaper models”. So the saying goes, “You get what you pay for” and the cartoon never sounded the same since which probably will further kill the series.

Redemption in the form of Dual Screens

Nintendo knew about the decline in the Pokemon franchise and hatched a plan to use “Recover” on the series. The redemption comes in the form of Diamond & Pearl on the DS. This game surprisingly has many uses for the touch screen, most of them very practical. For once, the 2nd screen can be used to select attacks, manage many screens and forward dialog. But that’s just part of it. The game is just packed full of features and almost all of them utilizes the touch screen in one form or another.

Some of those features are standard in a Pokemon game like the pokedex. Which also includes new features for example: rolodex like function via touch screen, a search feature, Pokemon cry sound manipulation and the time of day indicator to show when the Pokemon roams at certain times of the day. Others are relatively new, like the Poketech watch which sits on the second screen when not battling. Various characters throughout the game will give you various Poketech apps like a memo pad, hidden item detector, and a waypoint map.

The More things change, the more they stay the same

One thing that has changed a lot is the look of the game. Adventuring is no longer bound by pure 2D. Diamond & Pearl now has a totally cell shaded 3D environment which is bound to the specs of the 2D game, which is an overhead view of the characters-of which is still 2D. Some of the views change depending on the area like some Gyms. The new 3D environment also gave the advantage to make more detailed adventuring areas within the same space.

Ironically, the battling phase of the game unfortunately remains 2D. The characters and their Pokemon have gotten a fresh coat of 2D love, but still move the typical 3 to 4 frames. My guess is that they wanted to keep production costs down since there are now close to 500 Pokemon in the universe. The script animation has gotten better than the previous Pokemon installment and the battle effects have gotten much love. Some look absolutely amazing while others have remained much the same. The music has gotten many remixes. And of course, I really don’t have to explain the importance of full WiFi support, complete with voice chat.

In plain sight…

Image Hosted by ImageShack.us Beyond the typical Pokemon game, this installment has a lot of small details that you wouldn’t expect from a typical DS game. For once the Day/Night system actually simulates real time which means that if you play at night, it will be night time in game. If playing in the late afternoon, the game’s environments will gradually transition complete with sunset. There are also other small enhancements that you will notice when traveling beyond the typical PokeTv reporter which this time gets much more aggressive for an interview with the hottest trainer on the block.

Beyond the traditional gameplay continues the PokeContests which has become a LOT more extensive as far as I know. I haven’t tried much of the PokeContests part of the game, since it is technically a giant mini game with… mini games. But it does extend the replay value after you have conquered all trainers and caught every Pokemon in the Dex. Bedsides, your girlfriend might like that aspect of the game instead.

I have to admit, if you haven’t tried a Pokemon game EVER(which would probably be unlikely) then pick up a copy of Diamond or Pearl. Hell, if you have tried Pokemon before then chances are you will love this installment.

I’m Mega Man, Your Mega Man, Everyone is Mega Man?

Image Hosted by ImageShack.usApparently, what’s in the title of the article is in the game. The straight nitty gritty is that everyone is a Mega Man. Instead of the normal Reploid Heroes, they are completely erased by time and replaced by 3 Humans of sort that are able to use biometal. Biometal is this sort of suits that carries the battle properties of the heroes from legend a century ago; Mega Man X, Zero, Harpuia, Leviathan, Fefnir and Phantom. First off, this game plays exactly like Mega Man Zero series, and the staple 2D side scrolling goodness that made all Mega Man games popular. Only there aren’t anyone left from the previous series but a reploid girl related to Dr. Ciel from the Zero games and the so called consciousness that the biometals hold. Which they ironically enough don’t remember anything or doesn’t resemble much of their personalities well. The main characters go through the usual “chosen one” thing, and bam! You are saving the world once again.

There isn’t much to say about this game other than the story is a little weak for a game that spans more than 2 centuries of plots. The difficulty is the same old thing that you would expect from the Mega Man Zero creators, Unbalanced and completely uncalled for at times. One nice thing I thought about the game was its replayability. Easy is easy enough but Normal can be aggravating and I just don’t want to deal with Hard. But its more enough to keep some occupied with it. The game also has time waster missions that can sometimes earn you different items. So that will throw you off if you are the kind of person that liked just stumbling across a secret. There are a couple of nice nuggets ripped from the first Mega Man X and the Zero series but not much else. The graphics are a little better than the previous Zero games but they struggled to use the touch screen for some of the features. Don’t get me wrong, I like the game for what its worth. I just think that they could have done much more.

Hunting is fun…and a little weird…

Image Hosted by ImageShack.usDo not mind the “weird” part in the title. Its just the amount of hidden areas in the game that gets me. Just when you think that you have explored the places in the game to its extent, some weapon or item opens up a whole new chapter in the game. This is the typical atmosphere of Metroid games these days yes? But most of them are never that well hidden. In this game, they are VERY well hidden. Maybe its the small screen, I don’t know. But what I do know is that the game keeps you on your toes as beating and revisiting the areas get much more harder with the second visit.

The only problem I personally have with the game is that bosses are uneventful. Its the same bosses over and over again, only with minor tweaks to their fighting style. You can count the other hunters as bosses too if you want, but they are just as cheesy. Equipment enhancements are also in weird places which makes you wish that you had [insert enhancement here].

NEW! Super Mario distraction…

<Image Hosted by ImageShack.us So, I hear that there’s a new Mario game in town. This time he’s in 3D and doing it like the old days. Being a person who grew up with a NES, I bought this game post haste. And so far, I haven’t been disappointed. The only quip about this adventure however, is that its so short. I’m used to burning through tons of levels, Mario style. So it presented little challenge to save the princess. But it was a nice blast from the past and it naturally has tons of re playability even though there are mini games(did I just say that?). The game I can play through time and time again without getting bored, but the mini games gets on my nerves sometimes so I’ll just leave it at that.

On another note, there are 2 hidden areas. Both of which are NOT required to finish the game, which was…um…well a bummer. Getting a separate ending for unlocking both areas would have been nice but whatever. This game gets a permanent spot in my game book.

Addiction in a Box…

Image Hosted by ImageShack.usA late entry into my collection is Meteos. This came out some time ago but I just had to get it. Literally, I get now what everyone was talking about. This game is like addiction in a box. I even put down Fire Emblem to play a couple 100 rounds of “Star mode”. Kicking “Mr. Eyeball’s” ass is always satsifying. Though it is puzzling at times to figure out the properties of the different planets. Most of them I figured out but the rest is just weird. Anyway, this is a VERY good game in disguise.